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"path": "/t/march-2026-monthly-wip-screenshot-thread/49428#post_17",
"publishedAt": "2026-03-26T12:41:44.000Z",
"site": "https://hub.jmonkeyengine.org",
"textContent": "last post from my gi endevour.. here is a comparsion between no gi and vxgi. while in my opinion the gi version looks better, it is not worth the performance hit. and i run out of ideas on how to optimize\n\n\n\n\n\nlittle update, i found a bug in my implementation, i missed to reset the plane state when dooing the frustum culling so i was actually rendering the whole scene 3 times for each tiny voxel grid update. now it runs realtime even while moving fast.\n\ni think the test was quite unfavorable for GI, so here is a new comparsion with shadow casting enabled. now the visual quality is quite different and it shows better where GI really matters.\n\n\n",
"title": "(March 2026) Monthly WIP Screenshot Thread"
}