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(March 2026) Monthly WIP Screenshot Thread

jMonkeyEngine Hub March 25, 2026
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the camera is currently set at 10u/s. if you only walk around it stays quite constant, the problem is when you move in a straight line and you have to revoxelize all level of details, and so the stepovers on the largest grid is the worst, i am staging the updates, but it does not hide it. worst fps this run was 44 when running straight. And i think i am having a strange issue with my gpu. when i put too much compute shader pressure on it it starts to throttle down. gi qualitity from far away. unfortuantely the transitions between lod-levels are very visible still

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