Rapid Escalation (First Steam Prototype)
jMonkeyEngine Hub
March 16, 2026
Thanks for the honest feedback.
I like the idea of the seconds added, but will have to think if this will fit in the vision of the game.
I do have a question on the upgrade tree for you:
Currently the upgrade tree is kind of open to buy anything of you have the money. This is an open upgrade tree.
So my question is, do you think a more closed/linear type upgrade tree would work beter for gameplay? Like the upgrade trees we get in these other incremental games?
Discussion in the ATmosphere