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  "path": "/t/rapid-escalation-first-steam-prototype/49438#post_10",
  "publishedAt": "2026-03-16T08:36:23.000Z",
  "site": "https://hub.jmonkeyengine.org",
  "textContent": "Thanks for the honest feedback.\n\nI like the idea of the seconds added, but will have to think if this will fit in the vision of the game.\n\nI do have a question on the upgrade tree for you:\n\nCurrently the upgrade tree is kind of open to buy anything of you have the money. This is an open upgrade tree.\n\nSo my question is, do you think a more closed/linear type upgrade tree would work beter for gameplay? Like the upgrade trees we get in these other incremental games?",
  "title": "Rapid Escalation (First Steam Prototype)"
}