UnsatisfiedLinkError regarding Minie
jMonkeyEngine Hub
March 4, 2026
Hey! I’m very new to JME, only played around a little and when trying to utilize Minie for the physics in my project (During the setup I built the project with it) it does nothing but throw errors.
These errors stop when I remove the new BulletAppState() from the super constructor of SimpleApplication but wont load because my GameObject class I made tries to use physics (Which is what I expect from doing that)
Not sure what I could be doing wrong if anything since again I’m just using the libraries that my project was built with.
Error:
Exception in thread “main” java.lang.UnsatisfiedLinkError: ‘long com.jme3.bullet.CollisionConfiguration.createNative(int, int)’
at com.jme3.bullet.CollisionConfiguration.createNative(Native Method)
at com.jme3.bullet.CollisionConfiguration.(CollisionConfiguration.java:78)
at com.jme3.bullet.CollisionConfiguration.(CollisionConfiguration.java:59)
at com.jme3.bullet.BulletAppState.(BulletAppState.java:126)
at com.fellowfalls.FellowFalls.(FellowFalls.java:23)
at com.fellowfalls.FellowFalls.main(FellowFalls.java:31)
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ‘:FellowFalls.main()’.
> Process ‘command ‘C:\Program Files\Java\jdk-21\bin\java.exe’’ finished with non-zero exit value 1
* Try:
> Run with --stacktrace option to get the stack trace.
> Run with --info or --debug option to get more log output.
> Run with --scan to get full insights.
> Get more help at https://help.gradle.org.
BUILD FAILED in 682ms
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