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UnsatisfiedLinkError regarding Minie

jMonkeyEngine Hub March 4, 2026
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Hey! I’m very new to JME, only played around a little and when trying to utilize Minie for the physics in my project (During the setup I built the project with it) it does nothing but throw errors. These errors stop when I remove the new BulletAppState() from the super constructor of SimpleApplication but wont load because my GameObject class I made tries to use physics (Which is what I expect from doing that) Not sure what I could be doing wrong if anything since again I’m just using the libraries that my project was built with. Error: Exception in thread “main” java.lang.UnsatisfiedLinkError: ‘long com.jme3.bullet.CollisionConfiguration.createNative(int, int)’ at com.jme3.bullet.CollisionConfiguration.createNative(Native Method) at com.jme3.bullet.CollisionConfiguration.(CollisionConfiguration.java:78) at com.jme3.bullet.CollisionConfiguration.(CollisionConfiguration.java:59) at com.jme3.bullet.BulletAppState.(BulletAppState.java:126) at com.fellowfalls.FellowFalls.(FellowFalls.java:23) at com.fellowfalls.FellowFalls.main(FellowFalls.java:31) FAILURE: Build failed with an exception. * What went wrong: Execution failed for task ‘:FellowFalls.main()’. > Process ‘command ‘C:\Program Files\Java\jdk-21\bin\java.exe’’ finished with non-zero exit value 1 * Try: > Run with --stacktrace option to get the stack trace. > Run with --info or --debug option to get more log output. > Run with --scan to get full insights. > Get more help at https://help.gradle.org. BUILD FAILED in 682ms

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