{
  "$type": "site.standard.document",
  "bskyPostRef": {
    "cid": "bafyreifzc4od34pqhvtbiacv7jrhmln3rty5iuxjjvjuy7malfvjm326dm",
    "uri": "at://did:plc:dxjzgxe7cvirxkwfjr2tjspt/app.bsky.feed.post/3mfxscvsttor2"
  },
  "path": "/t/february-2026-monthly-wip-screenshot-thread/49404#post_7",
  "publishedAt": "2026-02-22T15:00:09.000Z",
  "site": "https://hub.jmonkeyengine.org",
  "textContent": "Another small contribution (having lot of boring weekends, good chance to develop game):\n\nThis is meant to be a fancy shader for an in-game object. Tuning the style absorbed me for some hours, but gave me the chance to train on GLSL pseudo-randomness.",
  "title": "(February 2026) Monthly WIP Screenshot Thread"
}