{
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  "bskyPostRef": {
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  "path": "/t/vibecity/49418#post_5",
  "publishedAt": "2026-02-21T23:11:50.000Z",
  "site": "https://hub.jmonkeyengine.org",
  "textContent": "\n\nif they played quake or not, they got me a world generator with erosion that generates voxel data, the mesh extractor, a propagation system for water simulation and air pollution, and an editor to play with the parameters and some brushes to sculp the terrain.",
  "title": "VibeCity"
}