{
  "$type": "site.standard.document",
  "bskyPostRef": {
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    "uri": "at://did:plc:dxjzgxe7cvirxkwfjr2tjspt/app.bsky.feed.post/3megqe7pbqpg2"
  },
  "path": "/t/does-jme3-attach-a-unique-id-to-every-element-of-a-scene/49410#post_9",
  "publishedAt": "2026-02-09T14:21:42.000Z",
  "site": "https://hub.jmonkeyengine.org",
  "tags": [
    "Here"
  ],
  "textContent": "A Control can be added to any Spatial in your game, usually it is used for custom behavior - so using it to give your object a custom int ID is not it’s main purpose but it should do the job. Here is the general documentation on Controls.\n\nSince I don’t even have the SDK I am not aware how it works, but I assume you need to write your Control with the ID field first and compile it. After that I would assume there is a menu to add a control to a spatial. Maybe someone more familiar with the SDK might be able to guide you here.",
  "title": "Does JME3 attach a unique ID to every element of a scene?"
}