{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreidxbyual3rz4jf7rx2oljrlaxuqesghyjrvwvm6bxbhyebui6c5eq",
"uri": "at://did:plc:dgckedirabhiow2v2pwuizex/app.bsky.feed.post/3mnkrutu2rfl2"
},
"coverImage": {
"$type": "blob",
"ref": {
"$link": "bafkreiekhcweypmhutavsesdivqql3xhygourm3r22tkjlh4ltzkku5ewe"
},
"mimeType": "image/webp",
"size": 19572
},
"path": "/news/CUDA-Oxide-0.2",
"publishedAt": "2026-06-05T17:06:55.000Z",
"site": "https://www.phoronix.com",
"textContent": "Last month CUDA-Oxide was introduced as an experimental Rust-to-CUDA compiler. From pure Rust programming language code, one can write CUDA GPU kernels in a \"safe(ish)\" manner with the CUDA-Oxide compiler emitting NVIDIA PTX output directly. Out today is the second update to CUDA-Oxide...",
"title": "CUDA-Oxide 0.2 Brings Early Improvements To Pure Rust CUDA Kernels"
}