{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreifslbw5hzgu6r7246xapqdmhklumrrpmypcfyynxzzgl3lsz5cjxy",
"uri": "at://did:plc:dgckedirabhiow2v2pwuizex/app.bsky.feed.post/3mj6dc277crd2"
},
"coverImage": {
"$type": "blob",
"ref": {
"$link": "bafkreia3b5447s72xl2jllc5eozc2qkiz6ocot64izqv6a5er727wpb25y"
},
"mimeType": "image/webp",
"size": 7430
},
"path": "/news/Intel-Jay-Compiler-Merged-Mesa",
"publishedAt": "2026-04-10T20:11:05.000Z",
"site": "https://www.phoronix.com",
"textContent": "It was just a few days ago that Jay was publicly posted as the new shader compiler in-development for Intel GPUs on Linux for both their ANV Vulkan and Iris Gallium3D drivers. While still very experimental, that initial Jay compiler code was merged today for Mesa 26.1-devel...",
"title": "Intel's New Shader Compiler \"Jay\" Merged For Mesa 26.1"
}