Reptilian Rising Review (PC)
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June 19, 2026
After cleansing one historical era of the slithery invaders, I got quite a few upgrades. I can bring in three heroes at the start of a level, up from two, which makes it easier to engage threats quickly and dash for the first time portal to claim it. I also used Obsidian to make sure I had one retry in case I lost a battle, while gold allowed me to boost my heroes.
Unfortunately, the time-traveling reptiles, which I am now fighting in Ancient Egypt, have brought reinforcements. The human cultists of this era have a bad habit of holding on to one hitpoint after a ranged attack from Cleopatra, forcing me to use another hero to take them down or allow them to strike once. And the layout of this level makes it hard to reach portals quickly, which gives them time to call in reinforcements.
So Sir George is running ahead, using the long range of its helmet laser to engage the tougher enemies, while Matilda is in charge of dealing with stragglers and hacking gates. Cleopa...
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