Vultures - Scavengers of Death Review (PC)
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May 14, 2026
The zombies are shuffling in a line. Technically, this violates every rule that pop culture has taught us about the living dead, be they slow or fast. They should be clustering, jostling for position, trying to get to my hot blood and tasty brains as quickly as possible. Their predictable movement means I can combine my shotgun and my knife to cut them down.
It would have been nice to have a Molotov, but I used it a few rooms earlier, when I mishandled my movement and ended up in a corner. So, I try to use the knife as much as possible, even if that means I’ll have to use a med kit. All the bullets I save in this room will be crucial when I’ll have to deal with one of the more monstrous creatures later in the level.
Vultures - Scavengers of Death is developed by Team Vultures and published by Firesquid. I played on the PC via Steam, with the game not offered on any other hardware. The title mixes turn-based combat with a classic biohazard scenario.
It’s quickly cl...
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