{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreibtdzdjrfoxzm5vh7ebmdumtdugzjwhngxfkvfitfr3pt23ju2uou",
"uri": "at://did:plc:ctcqaqa3tlbhfwmfefti346h/app.bsky.feed.post/3mm55rcfj7oh2"
},
"coverImage": {
"$type": "blob",
"ref": {
"$link": "bafkreidjj6wciopwdlau4cqetulc3vg5sloscnljvlid2forj57qy6vecm"
},
"mimeType": "image/png",
"size": 1500056
},
"path": "/gaming/nintendo/the-adventures-of-elliot-the-millennium-tales-trades-turn-based-combat-for-real-time-action",
"publishedAt": "2026-05-18T14:00:00.000Z",
"site": "https://www.techradar.com",
"tags": [
"Nintendo",
"Gaming",
"Consoles & PC"
],
"textContent": "We played an hour of Square Enix’s latest HD-2D RPG that trades in turn-based combat for real-time action.",
"title": "The Adventures of Elliot: The Millennium Tales trades turn-based combat for real-time action"
}