{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreifkenghtitezxovy6ojzjvnzw5xtb23rwfdojt5ngs2qdbfoyrlyu",
"uri": "at://did:plc:ctcqaqa3tlbhfwmfefti346h/app.bsky.feed.post/3mhltw3mxnqy2"
},
"coverImage": {
"$type": "blob",
"ref": {
"$link": "bafkreicv2ojhy3irhuq5uaikorvc4tvisw4zkp4isbahmhrhyqozkdpcua"
},
"mimeType": "image/jpeg",
"size": 135459
},
"path": "/gaming/yasuke-became-the-obvious-choice-for-us-to-put-in-the-game-assassins-creed-shadows-art-director-on-the-series-first-historical-protagonist-one-year-post-launch",
"publishedAt": "2026-03-21T20:00:00.000Z",
"site": "https://www.techradar.com",
"tags": [
"Gaming"
],
"textContent": "Creative director Thierry Dansereau has spoken about the developer of Assassins Creed Shadows on the game's anniversary.",
"title": "'Yasuke became the obvious choice for us to put in the game' — Assassin's Creed Shadows art director on the series' 'first historical protagonist' one year post launch"
}