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You cannot social engineer the game into existence

Deeper in the Game [Unofficial] May 17, 2026
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If there’s something you want to appear regularly in your RPGs and the answer/advice out there is “psychoanalyze your players so you can engineer them into making the thing happen” what you need, instead, are rules. Even in the most strict, traditional, GM/player power divide, you are playing the game together and making the events […]

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