Toyota Connected North America have developed game engine based on open sourced google APIs running on Yocto linux distributed Automotive Grade Linux
Toyota announces Fluorite game engine — built on Dart/c++ api, Flutter toolkit using Filament 3D rendering engine on top of Yocto project's AGL Linux
Toyota Connected North America is Toyota Motor Corporation's subsidiary founded in collaboration with Microsoft for working on in-vehicle software, AI, and related tech initiatives. Toyota Connected developers announced at FOSDEM 2026 their Fluorite game engine as a "console grade" engine built around Flutter and Dart. Fluorite also makes use of Google's Filament 3D rendering engine.
With Fluorite they are leveraging Filament, SDL, and other well known options and relying on the Dart programming language code for both UI and game logic handling. They also have plans to integrate Jolt Physics.
Options like Unity and Unreal Engine were rejected due to proprietary blobs, resource weight, and licensing fees. Meanwhile for Godot they found long start-up times and being too resource heavy. Other options were found to be...
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