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  "path": "/pc-components/gpus/testing-nvidias-rtx-mega-geometry-tech-vram-reducing-tech-a-leap-forward-for-path-traced-rendering",
  "publishedAt": "2026-05-09T13:00:38.000Z",
  "site": "https://www.tomshardware.com",
  "tags": [
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  "textContent": "We took Nvidia's RTX Mega Geometry technology through a series of tests in Alan Wake 2 and the RTX Bonsai Diorama Demo to see how this tech reduces VRAM consumption and eliminates visual artifacts, thus helping pave the way to photorealistic real-time graphics.",
  "title": "Testing Nvidia's RTX Mega Geometry tech — VRAM-reducing tech a leap forward for path-traced rendering"
}