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Project Motor Racing Update 1.7.0.0 Adds New Car, License Points System and More

Operation Sports - Dedicated to Sports Gaming [Unofficial] March 5, 2026
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Straight4 Studios has released update 1.7.0.0 for Project Motor Racing adding the 2013 Ford Falcon V8 along with a round of improvements to the GT4 class. The Falcon is an Aussie Supercar legend and the winner of the 2013 Bathurst race, marking the first Ford factory-backed entry to claim the victory in decades.

The car is available as a free download on all platforms starting today as a small thank you to the community that has supported the sim since launch. Players can grab it by heading to the Downloadable Content tab from the main menu or through their platform’s storefront.

As with the GT3 overhaul introduced in update 1.6.0.0, the changes made to the GT4 class mean existing custom setups may no longer work as intended. Players will need to adjust their setups or download updated versions from the ModHub.

The update also adds a new License Points System for Ranked Online play along with Balance of Performance adjustments across several classes. The team also included more polish and optimization throughout the sim. Check out the full patch notes below.

Physics & Handling

  • Rebalanced Force Feedback (FBB) across N-GT, Sportscar 70, Group 5, LMDh, and GT4 classes.
  • Traction Control (TC) settings have been revisited in GT3, GT4, and 992 Cup, with higher TC settings allowing for less yaw and slip than before, while low TC settings remain unchanged.
  • Downshift prevention in GT3, GT4, 992 Cup is now more lenient, allowing for more aggressive downshifts.

GT4 Class

  • New tire model.
  • Improved Balance of Performance (BOP) to the entire class.
  • Rebalanced aerodynamic settings.

GT3 Class

  • Improvements made to wet tires for better grip in wet conditions.
  • New default values in the differential settings.

Online & Multiplayer

  • Integrated License Points in Ranked Online mode.
  • Added “Pre-warm Tires” option to custom lobby settings.
  • Improved synchronization between lobby host and other players to ensure consistent and equal tire temperatures across all players in the session.

Track & Environment

  • Added in flying advantage zones to improve the penalty system detection for Lexington, Northampton, and Zolder to prevent exploit starts.
  • Several visual improvements made to São Paulo.
  • Updated Armco barriers and collision detection for Nürburgring Nordschleife – Quiddelbacher Höhe.

Overall Polish

  • Fixed an issue that would cause MoTeC systems to flicker in certain conditions.
  • Fixed an issue on PS5 where vehicle setups were not deleting correctly.
  • Improved driver animations.

AI Opponents

  • Rebalanced the pace of AI opponents in LMDh class at 100% difficulty based on player feedback.
  • Adjusted tire performance for AI opponents so peak grip now builds more gradually, better matching player tire behavior

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