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"path": "/dead-by-daylight-2-nie-ma-sensu-behaviour-interactive-woli-rozwijac-marke-w-inny-sposob",
"publishedAt": "2026-04-03T13:04:13.000Z",
"site": "https://www.eurogamer.pl",
"tags": [
"Strategy",
"Simulation",
"Action Adventure",
"Third person",
"Xbox One",
"Nintendo Switch",
"Dead by Daylight",
"PC",
"Indie",
"Multiplayer Competitive",
"Behaviour Digital",
"Multiplayer Cooperative",
"PS4",
"Single Player",
"Starbreeze Studios",
"Behaviour Interactive",
"First person",
"Zobacz więcej"
],
"textContent": "Gracze wyczekuj&aogoncy zapowiedzi Dead by Daylight 2 raczej mog&aogon na dobre porzuci&cacute nadziej&eogon. Studio Behaviour Interactive nie planuje tworzy&cacute kontynuacji swojej hitowej gry. Zamiast tego woli rozwija&cacute j&aogon tak d&lstrokugo, jak to mo&zdotliwe.\n\nZobacz więcej",
"title": "Dead by Daylight 2 nie ma sensu. Behaviour Interactive woli rozwijać markę w inny sposób"
}