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  "path": "/dead-by-daylight-2-nie-ma-sensu-behaviour-interactive-woli-rozwijac-marke-w-inny-sposob",
  "publishedAt": "2026-04-03T13:04:13.000Z",
  "site": "https://www.eurogamer.pl",
  "tags": [
    "Strategy",
    "Simulation",
    "Action Adventure",
    "Third person",
    "Xbox One",
    "Nintendo Switch",
    "Dead by Daylight",
    "PC",
    "Indie",
    "Multiplayer Competitive",
    "Behaviour Digital",
    "Multiplayer Cooperative",
    "PS4",
    "Single Player",
    "Starbreeze Studios",
    "Behaviour Interactive",
    "First person",
    "Zobacz więcej"
  ],
  "textContent": "Gracze wyczekuj&aogoncy zapowiedzi Dead by Daylight 2 raczej mog&aogon na dobre porzuci&cacute nadziej&eogon. Studio Behaviour Interactive nie planuje tworzy&cacute kontynuacji swojej hitowej gry. Zamiast tego woli rozwija&cacute j&aogon tak d&lstrokugo, jak to mo&zdotliwe.\n\nZobacz więcej",
  "title": "Dead by Daylight 2 nie ma sensu. Behaviour Interactive woli rozwijać markę w inny sposób"
}