{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreiaoakcgbw6t7pabzretzcv5ytf3324znl3dplwa3r3l2jzzt5qpu4",
"uri": "at://did:plc:75q7xcyxs7uxlsei5uk5fc4i/app.bsky.feed.post/3moo6rmc6cs42"
},
"coverImage": {
"$type": "blob",
"ref": {
"$link": "bafkreiaad6sukbewrqtwg3aywg6uha3zyze4rsnm33u26zh245eyvi7xd4"
},
"mimeType": "image/jpeg",
"size": 76666
},
"path": "/gaming-industry/bobby-prince-the-legendary-composer-behind-doom-and-wolfenstein-3d-has-died/",
"publishedAt": "2026-06-19T18:47:25.000Z",
"site": "https://www.pcgamer.com",
"tags": [
"Gaming Industry"
],
"textContent": "Prince helped define the sound which characterized the early FPS, as well as classic PC games like Catacomb 3-D.",
"title": "Bobby Prince, the legendary composer behind Doom and Wolfenstein 3D, has died"
}