{
  "$type": "site.standard.document",
  "bskyPostRef": {
    "cid": "bafyreihsywbm7qjbqlvn4abimggaassscn2cetybdgvtlc7h63md72kpji",
    "uri": "at://did:plc:75q7xcyxs7uxlsei5uk5fc4i/app.bsky.feed.post/3mndd5i7m5v72"
  },
  "coverImage": {
    "$type": "blob",
    "ref": {
      "$link": "bafkreiexbz7or5j3b3jmc7lqshle7ebqrehxawemgplvsztowikd24jzma"
    },
    "mimeType": "image/jpeg",
    "size": 162158
  },
  "path": "/games/action/pragmata-director-yonghee-cho-says-its-not-a-sad-dad-game-for-a-very-simple-reason-im-not-a-sad-dad-im-a-very-happy-dad/",
  "publishedAt": "2026-06-02T19:00:06.000Z",
  "site": "https://www.pcgamer.com",
  "tags": [
    "Action",
    "Games"
  ],
  "textContent": "That settles that.",
  "title": "Pragmata director Yonghee Cho says it's not a sad dad game for a very simple reason: 'I'm not a sad dad, I'm a very happy dad'",
  "updatedAt": "2026-06-02T19:04:28.000Z"
}