{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreibjovd6e5ukjgewuc6w3pru4l4vzoxx3hsgdxvliz6qf2pi7wyhze",
"uri": "at://did:plc:75q7xcyxs7uxlsei5uk5fc4i/app.bsky.feed.post/3mm5jbdyru5m2"
},
"coverImage": {
"$type": "blob",
"ref": {
"$link": "bafkreihqepj433hkmxgpzqb4wmmeu3jjedylcieubncqw4xkuvwoe7iruy"
},
"mimeType": "image/jpeg",
"size": 170395
},
"path": "/games/fps/ken-levine-says-he-had-to-leave-bioshock-behind-because-things-can-own-you-if-you-hold-them-too-tightly/",
"publishedAt": "2026-05-18T18:32:22.000Z",
"site": "https://www.pcgamer.com",
"tags": [
"FPS",
"Games"
],
"textContent": "\"It can come to own you if you're not careful.\"",
"title": "Ken Levine says he had to leave Bioshock behind because 'things can own you if you hold them too tightly'"
}