{
  "$type": "site.standard.document",
  "bskyPostRef": {
    "cid": "bafyreibjovd6e5ukjgewuc6w3pru4l4vzoxx3hsgdxvliz6qf2pi7wyhze",
    "uri": "at://did:plc:75q7xcyxs7uxlsei5uk5fc4i/app.bsky.feed.post/3mm5jbdyru5m2"
  },
  "coverImage": {
    "$type": "blob",
    "ref": {
      "$link": "bafkreihqepj433hkmxgpzqb4wmmeu3jjedylcieubncqw4xkuvwoe7iruy"
    },
    "mimeType": "image/jpeg",
    "size": 170395
  },
  "path": "/games/fps/ken-levine-says-he-had-to-leave-bioshock-behind-because-things-can-own-you-if-you-hold-them-too-tightly/",
  "publishedAt": "2026-05-18T18:32:22.000Z",
  "site": "https://www.pcgamer.com",
  "tags": [
    "FPS",
    "Games"
  ],
  "textContent": "\"It can come to own you if you're not careful.\"",
  "title": "Ken Levine says he had to leave Bioshock behind because 'things can own you if you hold them too tightly'"
}