{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreifjjzevukvvnaacmph6tlv7rsr27ireiemi4eu3egparwdg3j5cqu",
"uri": "at://did:plc:75q7xcyxs7uxlsei5uk5fc4i/app.bsky.feed.post/3mlm3zvn45az2"
},
"coverImage": {
"$type": "blob",
"ref": {
"$link": "bafkreihzvrgkipj2ke7jmrdka6mbdjfx7xcm3updbbtmxadai7deosaeoq"
},
"mimeType": "image/jpeg",
"size": 55468
},
"path": "/gaming-industry/game-industry-lobby-group-that-argued-against-preservation-efforts-from-libraries-is-now-pushing-back-on-stop-killing-games-saying-it-could-prevent-new-games-features-and-technology/",
"publishedAt": "2026-05-11T20:19:32.000Z",
"site": "https://www.pcgamer.com",
"tags": [
"Gaming Industry"
],
"textContent": "Your occasional reminder that the Entertainment Software Association is not your friend.",
"title": "Game industry lobby group that argued against preservation efforts from libraries is now pushing back on Stop Killing Games, saying it could prevent 'new games, features, and technology'"
}