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  "path": "/games/rpg/debate-is-turn-based-or-real-time-with-pause-better-for-crpgs/",
  "publishedAt": "2026-05-09T18:00:00.000Z",
  "site": "https://www.pcgamer.com",
  "tags": [
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  "textContent": "Time to relitigate this contentious subject.",
  "title": "Debate: Is turn-based or real-time-with-pause better for CRPGs?"
}