{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreiapgqe7xz7ylphptnv5end5vubqurqdpwi4rn4xomfkdjheqojjua",
"uri": "at://did:plc:75q7xcyxs7uxlsei5uk5fc4i/app.bsky.feed.post/3mkfp4ssfrr22"
},
"coverImage": {
"$type": "blob",
"ref": {
"$link": "bafkreibiewlbzcyfqlvc3mbrphkckvci4glcs46fowc7tuytoihtone7ba"
},
"mimeType": "image/jpeg",
"size": 388881
},
"path": "/games/strategy/shapez-2-leaves-early-access-with-a-new-game-mode-all-about-building-massive-factories-this-isnt-just-a-game-is-finished-release/",
"publishedAt": "2026-04-26T13:00:00.000Z",
"site": "https://www.pcgamer.com",
"tags": [
"Strategy",
"Games"
],
"textContent": "Manufacture mode \"addresses one of the biggest feedback points we got during early access\".",
"title": "Shapez 2 leaves early access with a new game mode all about building massive factories: 'This isn't just a game is finished release'"
}