{
  "$type": "site.standard.document",
  "bskyPostRef": {
    "cid": "bafyreiahtrdl277t7ufl6njz3y7pegsaleheg2se5mkesb5tlgjq2zhqem",
    "uri": "at://did:plc:75q7xcyxs7uxlsei5uk5fc4i/app.bsky.feed.post/3mk3zdu25a5p2"
  },
  "coverImage": {
    "$type": "blob",
    "ref": {
      "$link": "bafkreic5c4jfgj7n5vbssclza2irtvpsqwuub5l5bxo33i43ebli34w2wa"
    },
    "mimeType": "image/jpeg",
    "size": 133007
  },
  "path": "/games/fallout/fallout-new-vegas-dev-says-it-couldve-been-set-in-new-orleans-because-the-vibe-was-so-cool-the-flavor-was-cool-it-wouldve-been-so-sweet/",
  "publishedAt": "2026-04-22T16:42:22.000Z",
  "site": "https://www.pcgamer.com",
  "tags": [
    "Fallout",
    "Games",
    "RPG"
  ],
  "textContent": "Get Obsidian on that New Orleans idea stat.",
  "title": "Fallout: New Vegas dev says it could've been set in New Orleans because 'the vibe was so cool, the flavor was cool, [it would've been] so sweet'"
}