{
  "$type": "site.standard.document",
  "bskyPostRef": {
    "cid": "bafyreicgsyems7k7vujwwfkzgcrtdifmmnblltastgcucv7w3g7afg6yoq",
    "uri": "at://did:plc:75q7xcyxs7uxlsei5uk5fc4i/app.bsky.feed.post/3mhjnupdf77c2"
  },
  "coverImage": {
    "$type": "blob",
    "ref": {
      "$link": "bafkreib2pypsx2kckjdnb2fknavq6av3cp72jmbgn7o2oqiuxwniwnzxtm"
    },
    "mimeType": "image/jpeg",
    "size": 131127
  },
  "path": "/games/rpg/crimson-desert-dev-says-it-takes-time-to-get-used-to-the-games-notoriously-clunky-controls-but-advises-players-to-think-of-it-like-riding-a-bike-it-comes-naturally-after-you-learn-it/",
  "publishedAt": "2026-03-20T22:29:03.000Z",
  "site": "https://www.pcgamer.com",
  "tags": [
    "RPG",
    "Games"
  ],
  "textContent": "Practice makes perfect, eventually.",
  "title": "Crimson Desert dev says it 'takes time' to get used to the game's notoriously clunky controls, but advises players to 'think of it like riding a bike, it comes naturally after you learn it'"
}