{
  "$type": "site.standard.document",
  "bskyPostRef": {
    "cid": "bafyreigky2enzusici4l476kp45bdzpqfzw3gmbjycdcs7gvdfqoagsj2a",
    "uri": "at://did:plc:75q7xcyxs7uxlsei5uk5fc4i/app.bsky.feed.post/3mhemwl7mgxl2"
  },
  "coverImage": {
    "$type": "blob",
    "ref": {
      "$link": "bafkreic6ya3xb64uikz4hsu6dkr5feclvr2zdheqllvbfv7mghzuby77rm"
    },
    "mimeType": "image/jpeg",
    "size": 197085
  },
  "path": "/games/sim/cities-skylines-2-boss-says-they-completely-overestimated-the-unity-engines-capabilities/",
  "publishedAt": "2026-03-18T22:20:58.000Z",
  "site": "https://www.pcgamer.com",
  "tags": [
    "Sim",
    "Games"
  ],
  "textContent": "\"Our mistake was to bank on something that was not yet proven,\" says Colossal Order CEO Mariina Hallikainen.",
  "title": "Cities: Skylines 2 boss says they 'completely overestimated' the Unity engine's capabilities",
  "updatedAt": "2026-03-18T22:21:01.000Z"
}