{
  "$type": "site.standard.document",
  "bskyPostRef": {
    "cid": "bafyreicnjqoujljkozgexmrkhkggwxl63q5o7kwrjwqvfbaavhxjesflci",
    "uri": "at://did:plc:75q7xcyxs7uxlsei5uk5fc4i/app.bsky.feed.post/3mhbidvc6dgz2"
  },
  "coverImage": {
    "$type": "blob",
    "ref": {
      "$link": "bafkreifnk4n3ibelzkjeedrxhzr47vybvkfgvrg72yofrpyuml2shmcm5a"
    },
    "mimeType": "image/png",
    "size": 1247939
  },
  "path": "/software/ai/bethesda-weighs-in-on-negative-dlss-5-reaction-this-will-all-be-under-our-artists-control-and-totally-optional-for-players/",
  "publishedAt": "2026-03-17T16:08:55.000Z",
  "site": "https://www.pcgamer.com",
  "tags": [
    "AI",
    "Software"
  ],
  "textContent": "Yassified Starfield, anyone?",
  "title": "Bethesda weighs in on negative DLSS 5 reaction: 'This will all be under our artists’ control, and totally optional for players'",
  "updatedAt": "2026-03-17T16:08:55.000Z"
}