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  "path": "/games/rpg/no-matter-what-we-changed-somebody-was-going-to-get-mad-after-hearing-what-an-obsidian-dev-went-through-to-get-rpg-difficulty-right-i-get-why-nobodys-ever-gotten-rpg-difficulty-right/",
  "publishedAt": "2026-03-13T21:04:52.000Z",
  "site": "https://www.pcgamer.com",
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  "textContent": "There may not be an RPG with a proper difficulty curve.",
  "title": "'No matter what we changed, somebody was going to get mad:' After hearing what an Obsidian dev went through to get RPG difficulty right, I get why nobody's ever gotten RPG difficulty right",
  "updatedAt": "2026-03-13T21:04:54.000Z"
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