{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreicme2hz5zche5uufxkmruvupnequ25jxmeyxm3ikgokkjav7ksveu",
"uri": "at://did:plc:75q7xcyxs7uxlsei5uk5fc4i/app.bsky.feed.post/3mgkxwjpzaai2"
},
"coverImage": {
"$type": "blob",
"ref": {
"$link": "bafkreihbmt5hn7x2dgols5gfvegndac6yrkwreknl6iqlrkt6j3abmmppe"
},
"mimeType": "image/jpeg",
"size": 93657
},
"path": "/games/roguelike/slay-the-spire-2-dev-says-its-marathon-joke-turned-out-a-bit-meaner-than-expected-in-hindsight-to-be-fair-i-didnt-think-wed-actually-pass-marathon-in-concurrent-users/",
"publishedAt": "2026-03-08T18:16:38.000Z",
"site": "https://www.pcgamer.com",
"tags": [
"Roguelike",
"Games"
],
"textContent": "\"It wasn't supposed to be shade, we were being sarcastic ðŸ˜.\"",
"title": "Slay the Spire 2 dev says its Marathon joke turned out 'a bit meaner than expected' in hindsight: 'To be fair I didn't think we'd actually pass Marathon in concurrent users'",
"updatedAt": "2026-03-08T18:16:38.000Z"
}