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"path": "/games/action/project-windless-creative-director-says-the-developers-chose-a-9-foot-warlike-rooster-goliath-as-their-protagonist-because-literally-every-candidate-interviewed-to-work-on-the-game-wanted-to-play-as-one-all-of-them-and-we-were-like-ok/",
"publishedAt": "2026-02-26T15:00:26.000Z",
"site": "https://www.pcgamer.com",
"tags": [
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"textContent": "Hard to argue with that.",
"title": "Project Windless creative director says the developers chose a 9-foot warlike rooster goliath as their protagonist because literally 'every candidate' interviewed to work on the game wanted to play as one: 'All of them—and we were like, OK'",
"updatedAt": "2026-02-26T15:02:59.000Z"
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