{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreiec7f42p52r3mwggzcyqq27zzua5afeafuwf2dkvylmkka5ltu2fq",
"uri": "at://did:plc:75q7xcyxs7uxlsei5uk5fc4i/app.bsky.feed.post/3mfjsgtcwpmk2"
},
"coverImage": {
"$type": "blob",
"ref": {
"$link": "bafkreifz73pidgner7v2dtkh7olyunh5wgiojmoukp4tquiqljf4xry46q"
},
"mimeType": "image/png",
"size": 1434191
},
"path": "/games/world-of-warcraft/world-of-warcraft-midnights-lack-of-combat-addons-lets-the-devs-make-raids-harder-without-resorting-to-shoot-more-bullets-at-you-design-says-encounter-lead/",
"publishedAt": "2026-02-23T11:58:46.000Z",
"site": "https://www.pcgamer.com",
"tags": [
"World of Warcraft",
"Games",
"MMO"
],
"textContent": "\"I think many encounter designers [at Blizzard] have been trying to do that over the years.\"",
"title": "World of Warcraft: Midnight's lack of combat addons lets the devs make raids harder without resorting to 'shoot more bullets at you' design, says encounter lead",
"updatedAt": "2026-02-23T11:58:50.000Z"
}