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  "path": "/games/fallout/bethesda-originally-thought-fallout-3s-metro-system-should-track-to-the-surface-world-then-realised-running-through-miles-of-tunnels-was-dull-as-hell-being-realistic-sometimes-isnt-fun/",
  "publishedAt": "2026-02-17T14:44:57.000Z",
  "site": "https://www.pcgamer.com",
  "tags": [
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  "textContent": "Well, not with that attitude.",
  "title": "Bethesda originally thought Fallout 3's metro system should track to the surface world, then realised running through miles of tunnels was dull as hell: 'Being realistic sometimes isn't fun'",
  "updatedAt": "2026-02-17T14:45:21.000Z"
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