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  "path": "/games/fps/16-days-after-highguards-launch-the-studio-has-laid-off-most-of-the-staff/",
  "publishedAt": "2026-02-12T00:47:19.000Z",
  "site": "https://www.pcgamer.com",
  "tags": [
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  "textContent": "Just before launch, Highguard devs told PC Gamer it wouldn't need huge player numbers to succeed.",
  "title": "16 days after Highguard's launch, the studio has laid off 'most of the staff'",
  "updatedAt": "2026-02-12T00:47:17.000Z"
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