{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreidcyoje3ekzygtw2arzojhm35rimvgtrqleukb42x73oh5m52pndi",
"uri": "at://did:plc:75q7xcyxs7uxlsei5uk5fc4i/app.bsky.feed.post/3mekbgmkpi3x2"
},
"coverImage": {
"$type": "blob",
"ref": {
"$link": "bafkreidwwuqtclodhcysmn4e2lpuzxkgqlj2e2jeacyz2fxlsymwfjvh7q"
},
"mimeType": "image/jpeg",
"size": 120663
},
"path": "/games/fallout/fallout-76-devs-were-surprised-the-community-turned-out-to-be-so-friendly-its-post-apocalyptic-its-fallout-theyre-going-to-all-want-to-kill-one-another-its-the-complete-opposite/",
"publishedAt": "2026-02-10T23:18:20.000Z",
"site": "https://www.pcgamer.com",
"tags": [
"Fallout",
"Games",
"RPG"
],
"textContent": "Maybe war does change sometimes?",
"title": "Fallout 76 devs were surprised the community turned out to be so friendly: 'It’s post-apocalyptic, it’s Fallout, they’re going to all want to kill one another ... it's the complete opposite'",
"updatedAt": "2026-02-10T23:18:21.000Z"
}