{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreidbhx2hbbkzpnupawfb3mmrabgjqw6jvtoibycrrb46kgdxysepau",
"uri": "at://did:plc:75q7xcyxs7uxlsei5uk5fc4i/app.bsky.feed.post/3mej7vnopvv42"
},
"coverImage": {
"$type": "blob",
"ref": {
"$link": "bafkreielq5na2wu66mmna5qjdytrwf2lsdazgahng63atr3pqox6z7vx5i"
},
"mimeType": "image/jpeg",
"size": 127075
},
"path": "/games/fallout/it-took-about-5-years-for-people-to-start-liking-fallout-new-vegas-says-josh-sawyer-and-even-longer-for-obsidian-to-see-that-players-actually-liked-the-design-choices-we-had-made/",
"publishedAt": "2026-02-10T13:46:26.000Z",
"site": "https://www.pcgamer.com",
"tags": [
"Fallout",
"Games",
"RPG"
],
"textContent": "Hindsight has about a 20% chance of scoring a headshot in VATS.",
"title": "'It took about 5 years' for people to start liking Fallout: New Vegas, says Josh Sawyer, and even longer for Obsidian to see that 'players actually liked the design choices we had made'",
"updatedAt": "2026-02-10T13:46:26.000Z"
}