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"description": "Failure at launch to finding their groove",
"path": "/interviews/splitgate-ceo-talks-about-resetting-the-sequel-in-xbox-expansion-pass-interview/",
"publishedAt": "2026-02-09T18:48:16.000Z",
"site": "https://gamingtrend.com",
"textContent": "The Splitgate series has had a rocky road ever since the sequel released. There have been ups and downs along the way, but CEO & co-founder of 1047 Games Ian Proulx hasn't given up. Now that Splitgate: Arena Reloaded has arrived, our friends at the Xbox Expansion Pass helmed by Luke Lohr took a moment to talk with him, and discuss quite a few details surrounding the bumpy launch. Check it out, along with a few timestamps to help you find specific conversation beats, below.\n\n• **“The honest answer is I wouldn’t have launched.”**\n(2:42–3:06)\nProulx explains why Splitgate wasn’t ready and how product readiness — not optics — was the core failure.\n\n• **On sequel expectations vs. a new IP:**\n“When you build a sequel, there are player expectations going in… a lot of the reasons people liked Splitgate One were because of that classic arena style feel.”\n(1:28–2:36)\n\n• **Why Arena Reloaded exists:**\n“We went too far… Arena Reloaded was about giving the community exactly what they were asking for.”\n(10:55–12:17)\n\n• **On scale vs. passion (post-relaunch):**\n“Our playbook is slow and steady. It’s about stabilizing first, then growing over time.”\n(14:58–15:35)\n\n**Stay tuned to GamingTrend for more Splitgate news and info!**",
"title": "Splitgate CEO talks about resetting the sequel in Xbox Expansion Pass interview",
"updatedAt": "2026-02-09T18:48:16.000Z"
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