{
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  "path": "/post/48955571",
  "publishedAt": "2026-04-17T11:41:53.000Z",
  "site": "https://programming.dev",
  "tags": [
    "Godot",
    "Fizz",
    "4 comments"
  ],
  "textContent": "submitted by Fizz to godot\n15 points | 4 comments\n\nI have a characterbody2d and I want to display the equipment being worn. So this equipment would need to be swapped around during game play.\n\nI currently am using several sprites layered. How is best to handle this situation?",
  "title": "How do I manage multiple sprites on a character efficiently?"
}