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  "path": "/post/47212227",
  "publishedAt": "2026-03-14T22:43:47.000Z",
  "site": "https://programming.dev",
  "tags": [
    "Godot",
    "GandalftheBlack",
    "4 comments",
    "https://video.gamerstavern.online/w/xuLXbUx9kutLP8Mp4Qc2DN"
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  "textContent": "submitted by GandalftheBlack to godot\n36 points | 4 comments\nhttps://video.gamerstavern.online/w/xuLXbUx9kutLP8Mp4Qc2DN\n\nThe map is procedurally generated and is filled with settlements populated by groups with procedurally generated languages, cultures and religions. This is still early days but I’m pretty happy with how things are going. The language generation still needs a bit of work (as does everything!), hence the weird city names",
  "title": "Just wanted to show off my progress on my procedurally generated map game"
}