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The 100+ Most Common Storytelling Clichés

No Film School [Unofficial] April 10, 2026
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I am always trying to be original as a writer, and not always succeeding. Sometimes it helps to take a look at the most common cliches and see which ones I can skip in my work, and which one I may need

Ready? Let's get started.


'The Sixth Sense'Credit: Buena Vista Pictures Distribution

The 100 Most Common Storytelling Clichés

The Classic Foundations

  • The Chosen One: A hero destined by fate to save the world.
  • Love at First Sight: Characters falling in love instantly without development.
  • The Villain Monologue: Antagonists explaining their plan, allowing the hero to escape.
  • The Final Battle: A high-stakes showdown determining the world's fate.
  • Deus Ex Machina: An improbable event or character solving a hopeless conflict.
  • The Mentor Dies: The wise guide perishes to force the hero’s growth.
  • The Hero’s Journey: The standard cycle of adventure, trial, and return.
  • The Misunderstood Villain: An antagonist with sympathetic origins or "good" intentions.
  • The Happy Ending: All problems resolve perfectly for a "lived happily ever after" finish.
  • The Damsel in Distress: A female character requiring rescue to drive the plot.

Character Archetypes

  • The Twist Ending: A sudden revelation that has become predictable through overuse.
  • The Sidekick: A secondary character used primarily for comedy or moral support.
  • The Tragic Backstory: Traumatic past events used to garner instant audience sympathy.
  • The Magical Artifact: A powerful object that serves as the story's primary goal.
  • The Dead Parent: A hero motivated by the loss of one or both parents.
  • The Prophecy: A foretold script of events that must come to pass.
  • The Evil Empire: An authoritarian regime serving as the monolithic antagonist.
  • The Hero's Sacrifice: A protagonist dying to ensure the mission's success.
  • The Love Triangle: Romantic tension shared between three central characters.
  • The Training Montage: Fast-paced preparation scenes set to uplifting music.

Plot Devices & Twists

  • Unrequited Love: One character longing for another who does not return the feeling.
  • The Unreliable Narrator: A storyteller who purposefully misleads or lacks the full truth.
  • Forbidden Love: Romance blocked by social, racial, or cultural taboos.
  • The Evil Mentor: A trusted teacher revealed to be the true antagonist.
  • The Fake-Out Death: A character "dies" only to return later unharmed.
  • The Villainous Hero: The supposed savior is revealed to be the villain.
  • The Time Loop: Characters reliving the same period until a condition is met.
  • The Betrayal: A shocking turn by a trusted ally to create drama.
  • The Clueless Authority: Incompetent police or leaders who ignore the real threat.
  • The Dead Love Interest: Killing a partner solely to motivate the protagonist.

Romantic & Narrative Tropes

  • Voiceover Narration: A character explaining the plot directly to the audience.
  • The Quest for Revenge: A hero driven exclusively by a desire for vengeance.
  • The Meet Cute: An awkward or charming first encounter between love interests.
  • The Pure Evil Villain: An antagonist who wants destruction without any clear motive.
  • The Special Mark: A birthmark or symbol identifying the destined hero.
  • Nerdy to Cool: A social outcast becoming popular through a makeover or event.
  • The Ticking Clock: A strict time limit imposed to increase narrative tension.
  • Fated Love: Characters destined to be together by supernatural forces.
  • The Evil Twin: An identical sibling appearing to cause chaos or confusion.
  • The Unlikely Hero: An ordinary person thrust into extraordinary circumstances.

Conflict & Resolution

  • The Big Misunderstanding: Conflict caused by a simple lack of communication.
  • Mentor Sacrifice: The guide dies specifically so the hero can escape.
  • The Secret Relative: The revelation that the hero and villain are related.
  • The Redemption Arc: A villainous character slowly turning toward the light.
  • Amnesia: Memory loss used to delay a revelation or reset a character.
  • The Lone Wolf: A protagonist who stubbornly refuses all help.
  • The Secret Identity: A hero hiding their true self to protect loved ones.
  • The Last-Minute Escape: Narrowly avoiding death through pure luck.
  • The Final Showdown: The inevitable one-on-one fight between rivals.
  • The Ragtag Misfits: A diverse group of outcasts forming an effective team.
  • The Redshirt: An unnamed character killed off just to show a threat is real.
  • The MacGuffin: An object everyone wants that has no real importance to the plot.
  • Plot Armor: The hero surviving impossible odds because the story requires it.
  • Enemies to Lovers: Two characters who hate each other eventually falling in love.
  • The "Only One Bed": Forced proximity trope used to spark romantic tension.
  • The Talking Animal: A non-human sidekick who provides sass or wisdom.
  • Stormtrooper Aim: Highly trained villains who can never hit the protagonist.
  • The Liar Revealed: A third-act conflict where a character's secret is exposed.
  • The Power of Friendship: Defeating a god-like villain through emotional bonds.
  • The False Protagonist: A character who seems like the lead but dies early.
  • The Magical Minority: A supporting character with mystical powers who aids the lead.
  • The Mary Sue / Gary Stu: A character so perfect they lack relatable flaws.
  • The Red Herring: A clue or character designed solely to mislead the audience.
  • Refusal of the Call: The hero initially rejecting the adventure out of fear.
  • Superhuman Endurance: A hero fighting through wounds that would kill anyone else.
  • The Tech Genius: A character who can hack any system in seconds.
  • "It Was All a Dream": Ending a story by revealing none of it happened.
  • The Mole: A hidden traitor within the hero’s inner circle.
  • The Noble Savage: An indigenous character used as a moral or spiritual guide.
  • In Love with the Best Friend: Long-term platonic friends realizing they want more.
  • One Last Job: A retired professional forced back for one final mission.
  • Heroic BSOD: A protagonist becoming catatonic after a traumatic revelation.
  • Heel-Face Turn: A major villain suddenly joining the hero’s side.
  • Face-Heel Turn: A major hero suddenly betraying everyone for the villain.
  • The Cliffhanger: Ending a story on an unresolved, high-tension moment.
  • The Dark Reflection: A villain who represents what the hero could have become.
  • Infinite Ammo: Characters firing weapons for minutes without ever reloading.
  • The Farm Boy Hero: A savior hailing from the most humble rural origins.
  • Grumpy/Sunshine: A duo consisting of one cynical and one optimistic person.
  • The Cavalry: An unexpected army arriving at the last second to win.
  • Fridge Horror: A realization that occurs after the story that makes it darker.
  • Chekhov’s Gun: An innocuous object mentioned early that becomes the solution.
  • The Arrogant Noble: A wealthy antagonist who underestimates the "lowly" hero.
  • The Three Trials: The hero must complete exactly three tasks to succeed.
  • The Tournament Arc: The plot pausing for a structured combat competition.
  • The Body Swap: Characters switching minds to learn empathy for each other.
  • Parallel Worlds: A "What If" version of the story in another dimension.
  • Accidental Hero: Someone who saves the day while trying to do something else.
  • The Inner Demon: A character literally or figuratively fighting their dark side.
  • The Secret Society: A hidden group that has controlled history for centuries.
  • "I'm Getting Too Old for This": The grizzled veteran archetype nearing retirement.
  • The Beach Episode: A sudden break in the plot for characters to relax.
  • Monster of the Week: A new, unrelated threat appearing in every installment.
  • The Cold Sweat Wake-up: A character bolting upright in bed after a nightmare.
  • "He's Standing Right Behind Me": A character insulting someone who is listening.
  • The Found Family: Strangers who become a tighter unit than biological kin.
  • The Invincible Villain: An antagonist who cannot be hurt until a specific weakness is found.
  • The Last of Their Kind: A hero whose motivation stems from being a sole survivor.
  • The Mirror Match: The hero fighting a villain with the exact same powers.
  • The "We Are Not So Alike" Speech: The villain trying to prove the hero is just as bad.

Summing It All Up

These are the major cliches, but I bet you have others to add. I want to hear about the ones that drive you crazy.

Let me know what you think in the comments.

Discussion in the ATmosphere

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