The 100+ Most Common Storytelling Clichés
No Film School [Unofficial]
April 10, 2026
I am always trying to be original as a writer, and not always succeeding. Sometimes it helps to take a look at the most common cliches and see which ones I can skip in my work, and which one I may need
Ready? Let's get started.
'The Sixth Sense'Credit: Buena Vista Pictures Distribution
The 100 Most Common Storytelling Clichés
The Classic Foundations
- The Chosen One: A hero destined by fate to save the world.
- Love at First Sight: Characters falling in love instantly without development.
- The Villain Monologue: Antagonists explaining their plan, allowing the hero to escape.
- The Final Battle: A high-stakes showdown determining the world's fate.
- Deus Ex Machina: An improbable event or character solving a hopeless conflict.
- The Mentor Dies: The wise guide perishes to force the hero’s growth.
- The Hero’s Journey: The standard cycle of adventure, trial, and return.
- The Misunderstood Villain: An antagonist with sympathetic origins or "good" intentions.
- The Happy Ending: All problems resolve perfectly for a "lived happily ever after" finish.
- The Damsel in Distress: A female character requiring rescue to drive the plot.
Character Archetypes
- The Twist Ending: A sudden revelation that has become predictable through overuse.
- The Sidekick: A secondary character used primarily for comedy or moral support.
- The Tragic Backstory: Traumatic past events used to garner instant audience sympathy.
- The Magical Artifact: A powerful object that serves as the story's primary goal.
- The Dead Parent: A hero motivated by the loss of one or both parents.
- The Prophecy: A foretold script of events that must come to pass.
- The Evil Empire: An authoritarian regime serving as the monolithic antagonist.
- The Hero's Sacrifice: A protagonist dying to ensure the mission's success.
- The Love Triangle: Romantic tension shared between three central characters.
- The Training Montage: Fast-paced preparation scenes set to uplifting music.
Plot Devices & Twists
- Unrequited Love: One character longing for another who does not return the feeling.
- The Unreliable Narrator: A storyteller who purposefully misleads or lacks the full truth.
- Forbidden Love: Romance blocked by social, racial, or cultural taboos.
- The Evil Mentor: A trusted teacher revealed to be the true antagonist.
- The Fake-Out Death: A character "dies" only to return later unharmed.
- The Villainous Hero: The supposed savior is revealed to be the villain.
- The Time Loop: Characters reliving the same period until a condition is met.
- The Betrayal: A shocking turn by a trusted ally to create drama.
- The Clueless Authority: Incompetent police or leaders who ignore the real threat.
- The Dead Love Interest: Killing a partner solely to motivate the protagonist.
Romantic & Narrative Tropes
- Voiceover Narration: A character explaining the plot directly to the audience.
- The Quest for Revenge: A hero driven exclusively by a desire for vengeance.
- The Meet Cute: An awkward or charming first encounter between love interests.
- The Pure Evil Villain: An antagonist who wants destruction without any clear motive.
- The Special Mark: A birthmark or symbol identifying the destined hero.
- Nerdy to Cool: A social outcast becoming popular through a makeover or event.
- The Ticking Clock: A strict time limit imposed to increase narrative tension.
- Fated Love: Characters destined to be together by supernatural forces.
- The Evil Twin: An identical sibling appearing to cause chaos or confusion.
- The Unlikely Hero: An ordinary person thrust into extraordinary circumstances.
Conflict & Resolution
- The Big Misunderstanding: Conflict caused by a simple lack of communication.
- Mentor Sacrifice: The guide dies specifically so the hero can escape.
- The Secret Relative: The revelation that the hero and villain are related.
- The Redemption Arc: A villainous character slowly turning toward the light.
- Amnesia: Memory loss used to delay a revelation or reset a character.
- The Lone Wolf: A protagonist who stubbornly refuses all help.
- The Secret Identity: A hero hiding their true self to protect loved ones.
- The Last-Minute Escape: Narrowly avoiding death through pure luck.
- The Final Showdown: The inevitable one-on-one fight between rivals.
- The Ragtag Misfits: A diverse group of outcasts forming an effective team.
- The Redshirt: An unnamed character killed off just to show a threat is real.
- The MacGuffin: An object everyone wants that has no real importance to the plot.
- Plot Armor: The hero surviving impossible odds because the story requires it.
- Enemies to Lovers: Two characters who hate each other eventually falling in love.
- The "Only One Bed": Forced proximity trope used to spark romantic tension.
- The Talking Animal: A non-human sidekick who provides sass or wisdom.
- Stormtrooper Aim: Highly trained villains who can never hit the protagonist.
- The Liar Revealed: A third-act conflict where a character's secret is exposed.
- The Power of Friendship: Defeating a god-like villain through emotional bonds.
- The False Protagonist: A character who seems like the lead but dies early.
- The Magical Minority: A supporting character with mystical powers who aids the lead.
- The Mary Sue / Gary Stu: A character so perfect they lack relatable flaws.
- The Red Herring: A clue or character designed solely to mislead the audience.
- Refusal of the Call: The hero initially rejecting the adventure out of fear.
- Superhuman Endurance: A hero fighting through wounds that would kill anyone else.
- The Tech Genius: A character who can hack any system in seconds.
- "It Was All a Dream": Ending a story by revealing none of it happened.
- The Mole: A hidden traitor within the hero’s inner circle.
- The Noble Savage: An indigenous character used as a moral or spiritual guide.
- In Love with the Best Friend: Long-term platonic friends realizing they want more.
- One Last Job: A retired professional forced back for one final mission.
- Heroic BSOD: A protagonist becoming catatonic after a traumatic revelation.
- Heel-Face Turn: A major villain suddenly joining the hero’s side.
- Face-Heel Turn: A major hero suddenly betraying everyone for the villain.
- The Cliffhanger: Ending a story on an unresolved, high-tension moment.
- The Dark Reflection: A villain who represents what the hero could have become.
- Infinite Ammo: Characters firing weapons for minutes without ever reloading.
- The Farm Boy Hero: A savior hailing from the most humble rural origins.
- Grumpy/Sunshine: A duo consisting of one cynical and one optimistic person.
- The Cavalry: An unexpected army arriving at the last second to win.
- Fridge Horror: A realization that occurs after the story that makes it darker.
- Chekhov’s Gun: An innocuous object mentioned early that becomes the solution.
- The Arrogant Noble: A wealthy antagonist who underestimates the "lowly" hero.
- The Three Trials: The hero must complete exactly three tasks to succeed.
- The Tournament Arc: The plot pausing for a structured combat competition.
- The Body Swap: Characters switching minds to learn empathy for each other.
- Parallel Worlds: A "What If" version of the story in another dimension.
- Accidental Hero: Someone who saves the day while trying to do something else.
- The Inner Demon: A character literally or figuratively fighting their dark side.
- The Secret Society: A hidden group that has controlled history for centuries.
- "I'm Getting Too Old for This": The grizzled veteran archetype nearing retirement.
- The Beach Episode: A sudden break in the plot for characters to relax.
- Monster of the Week: A new, unrelated threat appearing in every installment.
- The Cold Sweat Wake-up: A character bolting upright in bed after a nightmare.
- "He's Standing Right Behind Me": A character insulting someone who is listening.
- The Found Family: Strangers who become a tighter unit than biological kin.
- The Invincible Villain: An antagonist who cannot be hurt until a specific weakness is found.
- The Last of Their Kind: A hero whose motivation stems from being a sole survivor.
- The Mirror Match: The hero fighting a villain with the exact same powers.
- The "We Are Not So Alike" Speech: The villain trying to prove the hero is just as bad.
Summing It All Up
These are the major cliches, but I bet you have others to add. I want to hear about the ones that drive you crazy.
Let me know what you think in the comments.
Discussion in the ATmosphere