Jonathan Dowland: HeroQuest
First Light box
My youngest daughter and I recently started playing the tabletop game HeroQuest. Specifically, the recently-issued, cut-down variant HeroQuest: First Light. This is quite advanced for her age, and I'm a little surprised she's taken to it, but she's really loving it, It's pushed her to read bits of lore on cards and quest books that is way above her expected reading level, and we've been exercising her maths by adding up the gold we find on our quests and calculating what the heroes can buy with it in the store afterwards.
Originally from 1989, Hasbro re-issued HeroQuest in 2020. I read about it at the time but didn't buy it. I wasn't sure who I would play it with. It also seemed expensive to me. It probably wasn't unusually expensive in 2020, nor now, for the sheer volume of finely-sculpted miniatures included. I also knew I had the original game in the loft, and I wasn't that keen on buying something I already had, although untangling the contents from several similar boxed games would take me many hours, and I wasn't sure how much of the game I would find.
mix of old and new
First Light was compelling because it is much, much cheaper than the full remake, so I was happy to take a punt. It's cheaper because it doesn't have any plastic monsters or furniture: instead cardboard cut-outs that stand up on plastic stands. For us, that is a significant drawback: 3D miniatures are much more immersive, But I can re-use the plastic miniatures I can find from the original game. First Light has a newly written adventure, better suited to beginners than the original game.
The re-issue(s) have new art and new model sculpts that look fantastic. They've changed anything which tied into Games Workshop's IP and I'm really happy about that. They've made an effort to add women, almost entirely absent from the original. I'm certain my daughter wouldn't have tried it otherwise.
Discussion in the ATmosphere