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"path": "/t/binary-blob-inclusion/34358#post_1",
"publishedAt": "2026-05-07T08:21:50.000Z",
"site": "https://forum.f-droid.org",
"textContent": "Hi there! I’m trying to add an app (a game made by me) to FDroid, and i’m getting an error like “Found binary”. The incriminated file is indeed a binary, but it’s part of the game data (it’s actually the tile map), so it’s harmless. In a sense it’s like a png or a jpg, just a custom format.\n\nSo i was wondering: is there some way around the binary blob ban that i can use, or is it like an universal rule?\n\nIn case i could switch to a textual representatio of the map, but it would be both bigger in size and slower to parse, very much suboptimal. Do i have any other option? Perhaps BASE64? or is it still recognized as binary?\n\nThanks in advance!",
"title": "Binary blob inclusion"
}